WPKIDDIES // MANUAL V2.0
Operator's Field Guide
Welcome, Agent. This document contains classified operational data for the Wpkiddies Blade Master training simulation.
While the interface appears to be a simple arcade reflex test, the underlying engine utilizes a complex physics simulation governed by deterministic algorithms. Mastery requires understanding these systems.
02. Core Mechanics
The simulation operates on a 2D plane with localized gravity. Understanding the physics engine is crucial for predicting target trajectories.
The Gravity Constant
All entities are subjected to a downward force. However, entities are launched with varying initial velocities. The most critical moment in any object's lifecycle is the Apex.
The Apex is the point where vertical velocity reaches zero before gravity takes over. At this exact millisecond, the object is stationary relative to the Y-axis. This is your window of opportunity.
03. Input Latency Optimization
Blade Master uses a custom input handler that bypasses the standard DOM event loop. This allows for raw coordinate access directly from the hardware digitizer.
Touch vs. Mouse
- Mouse: Higher precision, lower top speed.
- Touch: Lower precision, extremely high velocity. Supports multi-finger "pincer" movements.
Mobile Tip: Clean your screen surface. Lipid buildup (fingerprints) can cause "ghost touches" or broken swipe vectors.
04. Scoring Algorithm
| Action | Pts | Conditions |
|---|---|---|
| Std. Slice | 10 | Single target elimination. |
| Combo (3+) | 20/u | Slice 3+ targets in 200ms. |
| Crit Strike | 50 | Cutting exactly at the Apex. |
05. Entity Database
The simulation spawns three classes of entities. Visual identification must be instantaneous.
Class A: Biomatter (Fruits)
Behavior: Standard parabolic arc.
Penalty: Allowing a fruit to drop off-screen results in the loss of 1 Heart.
Class B: Ordnance (Bombs)
Behavior: Often spawned in pairs with fruits.
Interaction: Any contact triggers detonation.
Consequence: Immediate loss of 1 Heart.
06. Advanced Tactics
Technique 1: The Screen Wiper
Maintain contact with the screen in a rhythmic figure-8 pattern. This ensures that any entity entering the "Kill Zone" (center screen) is immediately intercepted.
Technique 2: Corner Camping
Keep your input device idle in the bottom-right or bottom-left corner. This minimizes travel time for fruits spawning from the edges.
07. Economy & Armory
Wpkiddies.site features a persistent economy system. Coins collected in-game are stored in LocalStorage.
Blade Tiers
- Standard White: Base model. Low visibility.
- Midas Gold (200c): High visibility. Prestige status.
- Void Walker (1000c): Maximum contrast. Preferred by pros.
08. Performance Tuning
Lag is the enemy. Ensure your device is optimized.
Mobile Battery Savers
Disable "Power Saving Mode" on your phone. These modes throttle the CPU, causing frame drops during heavy particle explosions.
09. Troubleshooting (FAQ)
Q: My swipe didn't register!
A: Ensure you are dragging, not just tapping. The engine requires a minimum vector length of 10 pixels to register a "Slice" event.
Q: I lost my high score.
A: Scores are stored in your browser's LocalStorage. Clearing your browser cache or cookies will wipe your save data.
10. Safety Protocols
- The 20-20-20 Rule: Every 20 minutes, look at something 20 feet away for 20 seconds.
- Stretch: Flex your wrists and fingers between runs.
End of Manual. Good luck, Agent.